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Simply Smarter Intelligent Agents

Deep learning can produce some impressive chatbots, but they are hardly intelligent.  In fact, they are precisely ignorant in that they do not think or know anything. More intelligent dialog with an artificially intelligent agent involves both knowledge and thinking.  In this article, we educate an intelligent agent that reasons to answer questions.

Impressive result from Google

This is pretty impressive work by Google! They are seeing the objective behind the query.  It’s pretty simple, in theory, to see the verb “read” operating on the object “string” with source (i.e., “from) being consistent with an input stream (also handling the concatenated compound). More impressive is that they have learned from such queries [...]

Nice AI Video

I found the following video in a recent post by Steve DeAngelis  of Enterra Solutions: AI Systems Will Prove Useful Long Before They Become Self-Aware It’s a bit too far towards the singularity/general AI end of the spectrum for me, but nicely done and fun for many not in the field, perhaps: Enterra is an [...]

A good example of the need for better assessment

The Andes Physics Tutor [1,2] is a nice piece of work.  Looking at the data from the Spring 2010 physics course at the US Naval Academy [3] there are obvious challenges facing the current generation of adaptive education vendors. Most of the modeling going on today is limited to questions where a learner gets the [...]

IBM Watson in medical education

IBM recently posted this video which suggests the relevance of Watson’s capabilities to medical education. The demo uses cases such as occur on the USMLE exam and Waton’s ability to perform evidentiary reason given large bodies of text. The “reasoning paths” followed by Watson in presenting explanations or decision support material use a nice, increasingly [...]

Real AI for Games

Dave Mark’s post on Why Not More Simulation in Game AI? and the comments it elicited are right on the money about the correlation between lifespan and intelligence of supposedly intelligent adversaries in first person shooter (FPS) games.  It is extremely refreshing to hear advanced gamers agreeing that more intelligent, longer-lived characters would keep a [...]